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Outsourcing your 'Warcraft' skills
February 6, 2007
A growing group of companies will for a fee take over players' virtual identity and help them get to the top of the heap.
TAGS:
World of Warcraft
,
Blizzard Entertainment
,
online game
,
EverQuest
,
terms of service
,
fraud
,
outsourcing
,
publisher
,
account
,
games
,
Sony Corp.
,
eBay Inc.
Online game warns gay-lesbian guild
January 31, 2006
"World of Warcraft" publisher tells guild that it risks being banned if it doesn't cease its recruiting activities.
TAGS:
Sara Andrews
,
Blizzard Entertainment
,
harassment
,
recruiting
,
World of Warcraft
,
virtual worlds
,
community
,
publisher
,
online game
,
policy
,
games
,
gamer
,
message
,
Sony Corp.
Making virtual worlds more lifelike
June 8, 2006
PARC researchers study challenges in creating satisfying face-to-face avatar and other interactions.
TAGS:
Xerox PARC
,
EverQuest
,
publisher
,
virtual worlds
,
avatar
,
World of Warcraft
,
Second Life
,
interaction
,
online game
,
Star Wars
,
Xerox Corp.
,
researcher
,
games
Real cash for virtual goods
February 8, 2005
Some online games are bucking trends by letting players buy and sell goods and services for real money. The results are fascinating. Images: Getting their game on
TAGS:
EverQuest
,
goods
,
online game
,
economy
,
game company
,
publisher
,
real estate
,
asset
,
income
,
property
,
entertainment
,
Sony Corp.
,
games
Online exchange dumps 'Second Life'
September 30, 2005
Facing competition from virtual world's publisher, a leading exchange for game's currency decides to cut and run.
TAGS:
virtual worlds
,
Open Market
,
Second Life
,
exchange
,
currency
,
trade
,
online game
,
publisher
,
games
Making the virtual world a better place
October 29, 2005
At Austin Game Conference, game designers look to Vegas and beyond for ideas on making better and more successful online games.
TAGS:
online game
,
virtual worlds
,
casino
,
game company
,
World of Warcraft
,
publisher
,
conference
,
designer
,
games
,
Sony Corp.
Faux Hulks can keep fighting evil online
December 14, 2005
Settlement enables players of NCSoft game to continue creating characters resembling those in Marvel comics.
TAGS:
NCsoft Corp.
,
settlement
,
online game
,
suit
,
character
,
announcement
,
publisher
,
language
,
games
Mobile games coming of age?
March 21, 2006
On the heels of EA's giant acquisition of Jamdat Mobile, the mobile-games industry is holding its breath and seeking huge growth.
TAGS:
Jamdat Mobile Inc.
,
Electronic Arts Inc.
,
game company
,
acquisition
,
publisher
,
purchase
,
online game
,
games
,
console
Sony scores with Station Exchange
August 25, 2005
After only 30 days, the online marketplace does surprisingly well as a one-stop shop for "EverQuest II" virtual goods.
TAGS:
EverQuest
,
exchange
,
online game
,
goods
,
publisher
,
Sony Corp.
,
transaction
,
entertainment
,
games
,
character
,
server
The winning ways of 'Warcraft'
September 7, 2006
In a rare public appearance, Blizzard Entertainment's head designer explains what made the online game a hit.
TAGS:
Blizzard Entertainment
,
World of Warcraft
,
EverQuest
,
publisher
,
Electronic Arts Inc.
,
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,
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,
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