Version: 2008
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Content from CNET tagged with

online game [x] , games [x]

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News Stories

Showing 1-20 of 61 results found

Women outnumber men in online games, survey finds

October 5, 2006 New study on gamers reveals Playstation 2 as the most popular console, but PCs are the platform of choice. TAGS: gamer, survey, game console, online game, women, Microsoft Xbox, console, video game, Sony Playstation, entertainment, games, handheld, platform, Xbox 360, Sony PlayStation 2, brand

South Korea leads the way

July 28, 2004 special report Washington can learn some valuable lessons about broadband from Seoul. TAGS: South Korea, Seoul, broadband, online game, lesson, U.S., games, PC

Online gaming hits its groove

September 9, 2007 At one of the leading conferences on online games, several insiders share their vision for the state of the industry. TAGS: virtual worlds, online game, Warner Bros. Entertainment Inc., conference, brand, World of Warcraft, games, environment

Outsourcing your 'Warcraft' skills

February 6, 2007 A growing group of companies will for a fee take over players' virtual identity and help them get to the top of the heap. TAGS: World of Warcraft, Blizzard Entertainment, online game, EverQuest, terms of service, fraud, outsourcing, publisher, account, games, Sony Corp., eBay Inc.

Playboy: Let the online games begin

January 25, 2005 With "Playboy: The Mansion," players can direct virtual photo shoots by selecting a babe, an outfit and a camera angle. Images: Under the covers of 'Playboy: The Mansion' Photo: The next sexy... TAGS: adult entertainment, online game, photograph, entertainment, games, camera

'World of Warcraft' battles server problems

April 24, 2006 As online game draws more than 6 million subscribers, players find that it's going through growing pains. TAGS: World of Warcraft, Blizzard Entertainment, online game, Amazon.com Inc., server, AT&T Corp., games

Online game warns gay-lesbian guild

January 31, 2006 "World of Warcraft" publisher tells guild that it risks being banned if it doesn't cease its recruiting activities. TAGS: Sara Andrews, Blizzard Entertainment, harassment, World of Warcraft, recruiting, virtual worlds, community, publisher, online game, policy, games, gamer, Sony Corp., message

High-stakes games on the Web

February 10, 2005 Lawsuit goes after posting of bikini-stripping hacks for volleyball game. Also: Online game's success comes at a cost. TAGS: online game, World of Warcraft, Sony Playstation, games

Trojan horse rides off with game accounts

January 25, 2005 Security researchers warn of a new pest that steals logon and password data for "Lineage," one of Asia's most popular online games. TAGS: online game, Graham Cluley, Sophos Plc., pest, Asia, researcher, password, games, trojan horse, security, PC

New gateway to multiple virtual worlds?

December 6, 2005 Start-up thinks its development platform could help players cross virtual borders with less hassle. TAGS: virtual worlds, online game, game company, EverQuest, platform, World of Warcraft, developer, Star Wars, Electronic Arts Inc., games, California, start-up, Sony Corp.

The serious side of games

October 4, 2005 Conference will meld academic and creative minds to explore the intersection of real and online worlds. TAGS: virtual worlds, conference, professor, online game, Second Life, intellectual property, law, games

Are virtual assets taxable?

January 17, 2006 The weapons, armor and gold pieces from online games are worth millions in real dollars. How much of a share will the IRS want? TAGS: online game, goods, asset, virtual worlds, tax, theory, weapon, games, Sony Corp.

eBay bans auctions of virtual goods

January 29, 2007 Sales of items from Warcraft and Everquest are now a no-no, but eBay gives the OK for items from Second Life. TAGS: goods, eBay Inc., auction, online game, trade, EverQuest, Second Life, virtual worlds, spokesman, games

IRS taxation of online game virtual assets inevitable

December 3, 2006 A series of tax law experts weigh in on whether the transfer of virtual goods in online games is taxable. TAGS: virtual worlds, asset, tax, online game, transfer, EverQuest, economist, Second Life, games

Verizon invests in online game company

May 8, 2006 Stake in SCI, which hosts online games, is part of effort to build game portfolio and fill broadband pipes. TAGS: Verizon Communications, online game, gamer, broadband, Los Angeles, video game, games, Web browser

Virtual parenting poised for growth spurt

October 12, 2006 Former Tamagotchi addicts can find a new way to challenge their parenting skills without making a real baby. Images: Parenting with Eccky TAGS: portal, online game, simulation game, The Sims, game company, MSN, baby, games, U.S., cell phone, IM, Microsoft Corp.

Making the virtual world a better place

October 29, 2005 At Austin Game Conference, game designers look to Vegas and beyond for ideas on making better and more successful online games. TAGS: online game, virtual worlds, game company, casino, World of Warcraft, conference, publisher, designer, games, Sony Corp.

Can Mickey and Frodo revive virtual worlds?

May 31, 2005 Disney gets into the online gaming business, as signs of new growth in "massively multiplayer" games emerge. Images: Online gaming worlds going mainstream TAGS: virtual worlds, Disney Corp., online game, The Walt Disney Co., multiplayer, success, games

'Second Life': Don't worry, we can scale

June 6, 2006 Critics say the virtual world is running on a computer network that could have problems growing with demand. TAGS: Second Life, virtual worlds, computer network, online game, World of Warcraft, AMD Opteron, server, Intel x86, AMD, CEO, games

Virtual goods, real scams

September 12, 2005 Online game players are spending millions on fantasy assets. Now phishers want a piece of the action. TAGS: scammer, goods, online game, phishing, asset, virtual worlds, game company, PayPal, games, eBay Inc., Sony Corp.
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