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Are virtual worlds the future of the classroom?
June 12, 2006
Virtual worlds like Whyville give kids chance to learn about science, math and themselves. Educators are taking notice.
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A brief history of the virtual world
November 9, 2006
Bruce Damer, the self-proclaimed "Gandalf" of virtual worlds, talks with CNET News.com about the history of 3D social spaces.
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Online gaming hits its groove
September 9, 2007
At one of the leading conferences on online games, several insiders share their vision for the state of the industry.
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The Internet's new Dr. Spock?
August 17, 2007
MIT media scholar Henry Jenkins shares expertise on technology's effect on kids, how games are replacing TV and YouTube-style politics.
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IBM simulates business software in 3D game
May 21, 2007
Called Innov8, game aims to help business and IT people better understand, improve internal processes.Images: Where 3D gaming meets SOAs
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Keeping computers in check
May 26, 2006
Efficient? Yes. But computers that aid in urban planning and other large-scale systems may miss the little details, researcher warns. Images: A look at Scalable City
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Learning to market in virtual worlds
March 27, 2007
At the inaugural Virtual Worlds conference, big media companies to discuss how to take advantage of social 3D environments.
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