Version: 2008
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Content from CNET tagged with

games [x] , economy [x]

News Stories

Showing 1-9 of 9 results found

Faces of the recession

December 19, 2008 See how the recession is affecting the companies and workers of the technology industry. TAGS: recession, economy, Del.icio.us, layoff, margin, Digg, start-up, font, games, e-mail, video

Real money in a virtual world

October 24, 2005 Multiplayer online games spawn burgeoning virtual economy that's increasingly popular, profitable and controversial. TAGS: economy, virtual worlds, multiplayer online game, professor, asset, dollar, World of Warcraft, China, games, U.S.

Virtual gaming's elusive exchange rates

August 5, 2005 Without an Alan Greenspan to keep lid on things, it's tough to pinpoint exchange rates between the dollar and "gold coins" in games like "World of Warcraft." TAGS: currency, exchange rate, Alan Greenspan, World of Warcraft, exchange, fantasy, dollar, game company, economy, games, Electronic Arts Inc., asset, credit card

Year in review: Video game industry pins hopes on hits

December 16, 2008 A series of popular titles, combined with inexpensive consoles from Microsoft and Nintendo, could be what insulates the game industry from the chilly economy. TAGS: Lich King, video game, Nintendo Co. Ltd., Nintendo Wii, Grand Theft Auto, economy, console, World of Warcraft, Microsoft Xbox, Electronic Arts Inc., entertainment, Microsoft Corp., video, games

Real cash for virtual goods

February 8, 2005 Some online games are bucking trends by letting players buy and sell goods and services for real money. The results are fascinating. Images: Getting their game on TAGS: EverQuest, goods, online game, game company, economy, publisher, real estate, asset, income, property, entertainment, Sony Corp., games

Cheaters slam 'Everquest II' economy

August 11, 2005 Online game hit with bug that illegally creates enough platinum to temporarily jack up inflation, Sony says. TAGS: EverQuest, currency, online game, economy, inflation, goods, bug, Sony Corp., server, games

A cure for e-mail attention disorder?

February 28, 2007 Silicon Valley start-up develops e-mail management system that borrows heavily from the virtual economies and currencies.Images: Handling e-mail overload TAGS: e-mail management, currency, economy, attention, World of Warcraft, pager, online game, e-mail, message, IM, cell phone, games

Name that metaverse

October 7, 2005 Leading thinkers on online games tackle the challenge of tagging the infinitely extensible virtual world of "Second Life." TAGS: Second Life, virtual worlds, economy, online game, role-playing game, games, Web browser, operating system

Virtual goodies, real greenies

July 26, 2006 Can selling cybergoods rake in more than your day job? In new book, Julian Dibbell gives it a shot. TAGS: scarcity, virtual worlds, Second Life, goods, economy, conference, Electronic Arts Inc., games
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