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Reverse-engineering 'The Godfather' for gaming

March 6, 2006 Electronic Arts artists had to watch the old film over and over to capture characters' look and feel. Video: Trailer of 'Godfather,' the game Image: Progeny of 'Godfather' TAGS: Pixar Animation Studios Inc., Electronic Arts Inc., film, actor, animation, character, capture, movie, asset, games, video game, movies, process, video
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