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Dell nurtures a virtual life for youngsters

Dell unveils a Nickelodeon-edition Netbook, which may represent a change in the way the next generation develops its social and decision-making skills.

By August 13, 2009


Sports fans: Belly up to the virtual bar

Numedeon, the maker of kids' virtual world Whyville.net, launches SportsBlox, a digital environment for sports nuts, in a move to branch out into new markets.

By March 21, 2008


What kids learn in virtual worlds

They're getting an early intro to tech--and also treading on an uneasy middle ground between being consumers and being citizens.

By November 15, 2007


Are kids ready for ads in virtual worlds?

Media watchdogs and educators worry about the nascent industry having relatively no standards for advertising.

October 16, 2007


VCs sweet on kids' virtual worlds

Venture capitalists are showing more interest in 3D playgrounds for kids online since Disney bought the virtual world Club Penguin for $350 million earlier this year.

By October 10, 2007