Many virtual pets end up living out their lives forgotten in dark drawers. If a new Virtual Pet Shelter gets off the ground, all those Tamagotchis and Webkinz will have a place to go.
Is there no end to the Webkinz phenomenon? Now the home of fine cuisine, Cracker Barrel, is to house an exclusive Webkinz opossum.
By mixing immersive offline and online experiences into traditional game and toy play, San Francisco start-up hopes to turn industry on its head.
Barbie is promoting its Video Girl doll with a Foursquare-powered scavenger hunt, but will the campaign translate into sales?
Over the years, the innovation and investment that went into 3D immersive environments like Second Life has gone increasingly to social games and kids worlds.
There is a huge trend in pets as expression of an owner's image, as epitomized by the trend in pet fashions now available. Does our identification with online animal avatars like Webkinz feed in to this trend and influence us to create animal "familiars"
In an interview with VentureBeat, The Sims and Spore creator talks about what his new venture is up to, and why he's branching out into toys.
There weren't a lot of companies launching at the annual conference that promised something never-before-seen new. But this should be taken as a sign of industry maturation, not a dearth of ideas.
The Webkinz experience begins when children buy a stuffed animal with a code on the tag that's used to log in to a social networking site. Then they can customize rooms for their pet, and interact with fellow Webkinz owners. As Webkinz celebrates its second birthday, CNET.com's Neha Tiwari takes a look at the popular phenomenon.
Top 20 terms including "YouTube," "Wikipedia," and "sex," says Symantec, show that children want to be entertained, educated, and titillated.