Ashley and Khail watch the trailer for a VR experience taking place inside a person's mind, rejoice at Amazon's new offline video option for iOS and Android and check out a 54-propeller "super drone" made by a hobbyist. #TDMind
Ever wondered if applications for virtual-reality headsets go beyond video games? GE's new Neuro VR experience isn't just interesting to watch, though; in the future, it may help neuroscientists study the human brain.
On Monday's episode of "Jimmy Kimmel Live," Jimmy took an Oculus Rift VR headset prototype for a spin, showing off what social networking might look like in virtual reality. Shudder.
The $6 million bet on Resolution Games is Silicon Valley's largest yet on a company looking to create virtual reality games.
The Facebook-owned virtual-reality company is teasing new content and announcements at its upcoming event in Los Angeles -- which could include new hardware, too.
Khail and Ashley discuss "Avatar" director James Cameron's decidedly lukewarm feelings toward VR, explain how a book can bring safe drinking water to areas in need, and get teary-eyed watching a little girl throw a pitch with her 3D-printed hand. #TDYawn
At first, we were shocked to hear director James Cameron wasn't overly excited about virtual-reality headsets like the Oculus Rift, but after talking it out, we think we have an idea why he's not so keen on the technology.
Filmmakers have a new set of challenges when it comes to 360-degree video. Here's how the industry is tackling those problems.
Sales of virtual-reality devices will soar to 14 million in 2016 and jump to 38 million by the end of 2020, predicts research firm TrendForce.
The dream of VR is over 20 years old, but the magic of what it can do now has never been seen before...and it's only going to get better.