When Google unveiled its smart and controversial eyewear three years ago, some early tech adopters tried to do their part by eagerly pushing for Glass acceptance. The world pushed back.
You might think you're seeing a virtual tour of a real apartment in Paris, but it's actually a complete fabrication, created on a computer. This little CG apartment might seem like no big deal, but it's a huge testament to what's possible with the newest version of Unreal Engine, and we're excited.
On today's show, we give kudos (and chuckle a bit) at one man's attempt to make a mechanical horse at home, check out a jaw-droppingly realistic render from Unreal Engine 4 and discuss an inflatable planetarium with laser-projected stars inside.
After three years, CCP's online shooter will come to an end later this year; "The years have caught up with us," said the developer.
At the Sundance Film Festival, CNET's Richard Trenholm tries out a stunning new tool from Oculus that lets you draw fantastical creations in the air just by waving your hands.
Visual artist re-creates digital treasure from 1998 N64 classic in high-def glory using Epic's most powerful game engine.
One Star Trek fan and 3D artist is re-creating the entirety of the Enterprise-D from "Star Trek: The Next Generation" in the Unreal Engine 4 that can be explored with the Oculus Rift VR headset.
Visual-effects artist Michael Eurek builds an absolutely incredible high-definition remake of Zora's Domain from Legend of Zelda: Ocarina of Time using Unreal Engine 4.
In the next installment of the CraveCast, we just can't wait for Halloween to talk all things scary and unreal. Someone will be in costume, so join us at noon PT on Tuesday.
At the 2014 Game Developers Conference, Epic Games' Tim Sweeney announces that one of the most powerful engines in game design is now widely available.