When Google unveiled its smart and controversial eyewear three years ago, some early tech adopters tried to do their part by eagerly pushing for Glass acceptance. The world pushed back.
You might think you're seeing a virtual tour of a real apartment in Paris, but it's actually a complete fabrication, created on a computer. This little CG apartment might seem like no big deal, but it's a huge testament to what's possible with the newest version of Unreal Engine, and we're excited.
On today's show, we give kudos (and chuckle a bit) at one man's attempt to make a mechanical horse at home, check out a jaw-droppingly realistic render from Unreal Engine 4 and discuss an inflatable planetarium with laser-projected stars inside.
"I think that would be a reasonable expectation for whatever he does next," Take-Two CEO says.
Here's everything that's being added, changed and tweaked in patch 1.08.
JJ Abrams and his team at Bad Robot are working with Infinity Blade developer Chair on a new action-strategy game with RPG mechanics.
Visual artist re-creates digital treasure from 1998 N64 classic in high-def glory using Epic's most powerful game engine.
Virtual objects mixing into your real-world vision, bringing cinematic magic to life all around you. That's the promise of Magic Leap -- but can it really be as groundbreaking as the hype?
One Star Trek fan and 3D artist is re-creating the entirety of the Enterprise-D from "Star Trek: The Next Generation" in the Unreal Engine 4 that can be explored with the Oculus Rift VR headset.
Visual-effects artist Michael Eurek builds an absolutely incredible high-definition remake of Zora's Domain from Legend of Zelda: Ocarina of Time using Unreal Engine 4.