104 Results for



RIP, PSP: What the Vita can learn from Sony's late, great handheld

Sony's old gaming handheld is gone from this Earth. The Vita still has a slim fighting chance. But the handheld gaming landscape won't ever be the same again.

By June 6, 2014


Tech Retrospect: WWDC roundup and Amazon's product tease

Apple's developer conference made waves, but not for the right reasons. Also, Amazon teased a product launch, and Nook goes on life support. Here's your week in review.

By June 6, 2014


New PS Vita has micro-USB charging

Sony has ditched the proprietary charging cable for its next model of PS Vita, heading to a standard micro-USB charger instead.

By October 14, 2013


We should nuke dangerous asteroids, expert says

What could go wrong? Sending nuclear warheads into space might seem crazy, but it could be our only chance against asteroids in a crisis.

By May 29, 2013


PSP games that secretly run on the Vita: All you need is a PS3

The Vita is more backward-compatible at launch than Sony's letting on. Here's how to get your PSP games that aren't showing up on PSN onto your Vita. (You'll need a PS3.)

By February 21, 2012


The next PlayStation Vita can, and should, be a phone

The PS Vita's a strong piece of hardware, but it would be even better if it weren't purely a standalone device.

By February 22, 2012


Can the PlayStation Vita succeed?

Sony's upcoming killer gaming handheld is aiming for the stars, but how likely is it to survive?

By December 16, 2011


Leave no UMD behind: Sony PSP Go offers UMD amnesty

Sony has hinted at a programme of replacing existing PSP owners' UMDs should they fancy a PSP Go. Doing the decent thing or fleecing the customer?

By June 5, 2009


Can the Facebook economy help Americans find jobs?

Facebook's new "Social Jobs Partnership" with U.S. Department of Labor aims to help Americans leverage social networks for employment

By October 20, 2011


Game consoles and the death of backward-compatibility: Why we don't care

The Nintendo Wii's dropping support for the GameCube in a recent redesign. Here's why it really doesn't matter.

By August 17, 2011