E3, the Electronic Entertainment Expo, highlights the latest in interactive games.
US-based iBuyPower has unveiled two Steam Machine prototypes with console looks and a price to match.
The creator of the hit game promises third-party developers marketing gold and plans to publish two new games, from outside game makers, under its name.
The Kickstarter-born micro console company is vying to get more gamers on its platform with a 12-month pass to its entire library.
2K Games' critically acclaimed 2007 first-person shooter has launched for iPhone and iPad.
VR. Indies. And a landscape in flux. Here's what struck me about E3 2014, beyond the big-budget consoles and AAA games.
Microsoft dedicated its Xbox One press conference to assuring players that it's not the company that trotted out a controversial console last year. This time, games come first.
You don't get to keep the game forever, but you do get unlimited single- and multiplayer action for a full 168 hours. Plus: two additional freebies!
Console-quality games on iOS could be closer than ever, which means a TV-connected device makes even more sense.
Weeby thinks the way to hire superstar engineers in hypercompetitive Silicon Valley is to pay them like superstars, to the tune of $1 million over four years, and be totally transparent about it.
Apple's newest operating system supports WebGL and IndexedDB, two standards that'll make websites much more capable on its mobile devices. Also new: a faster Web with SPDY.