10 Results for

stereoscopy

Article

Stereoscopy for your digital SLR

Loreo's lens enables an SLR to take two simultaneous pictures of the same scene, letting people see 3D views from a print.

By Jan. 3, 2008

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Nintendo 2DS plays 3DS games, is cheap and square

The 2DS, announced today, plays 3DS games in 2D. It's cheaper than its three-dimensional sibling and is out in the US in October.

By Aug. 28, 2013

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DXG's 3D toy camera is cheap fun

It might be made for kids, but the DXG-018 3D digicam is an inexpensive way for anyone to make 3D photos.

By Aug. 16, 2011

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Vintage 3D 'wiggle GIFs' respun with library's cool tool

In its push to reinvent itself in the Web era, the New York Public Library releases the Stereogranimator, a tool that lets users create flickering 3D GIFs from its archive of "stereographs."

By Jan. 27, 2012

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3D success still coming into focus

While developments like the Nintendo 3DS price cut could represent a tough break for 3D products, cheaper 3D TVs and a greater consumer appetite for content could bode well for 3D across a range of devices.

By Aug. 12, 2011

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Nintendo 3DS: Everything you need to know about Ninty's 3D handheld

The 3DS has finally been officially unveiled at the E3 gaming conference in LA. Nintendo's latest entry in the handheld gaming market, the company wants to put 3D gaming in the palm of your hand

By Jun. 16, 2010

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Intel, DreamWorks take 3D graphics to Super Bowl

The chipmaker and the movie maker plan to show off the fruits of their 3D collaboration on Super Bowl Sunday.

By Jan. 29, 2009

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Stanford camera chip can see in 3D

Chip designers develop image sensor that can judge the distance of different elements in a scene, but it takes a good deal of computing brawn to process the image.

By Feb. 21, 2008

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WebP, Google's answer to JPEG, gets better quality

Google is obsessed with speeding up the Web, and the company hopes sprucing up its image format will help. It's got a lot of convincing to do, though.

By May. 25, 2011

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Photo industry braces for another revolution

Replacing film with digital sensors was a major change, but new combining computing with photography is beginning to transform the industry more radically.

By Mar. 3, 2008