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Spore Creatures unleashed on the iPhone

With release of EA's Spore Creatures for the iTunes store, iPhone users can help their lifeforms evolve by finding food, battling enemies, and growing new body parts.

By Jan. 27, 2010


'Spore,' the movie?

If Electronic Arts has its way, the long-awaited evolution game could one day be a movie or a TV show, says the game's designer.

By Aug. 13, 2008


Spore to hit Nintendo this fall

Electronic Arts' Spore Hero and Spore Hero Arena will reach the Nintendo Wii and DS game platforms in October.

By Aug. 17, 2009


Hands-on with 'Spore'

A look at EA's Spore.

By Feb. 14, 2008


Spore variations grow on Nintendo

The EA franchise heads to the Nintendo market with Spore Hero and Spore Hero Arena, games for the Wii and DS platforms to be released in the fall.

By May. 12, 2009


Spore to evolve into major motion picture

Twentieth Century Fox is behind the CGI movie, and Variety reports that "Ice Age" director Chris Wedge is splicing its genes.

By Oct. 7, 2009


Spore to evolve into major motion picture

The pseudo-Darwinian life simulator Spore has been pegged by EA to evolve from video game to full-blown cinematic feature film, and the director of Ice Age is splicing the genes

By Oct. 6, 2009


Spore spawns free creature-builder

Fans of Spore can now create unique creatures through a free Web-based game. With Spore Creature Creator 2-D, anyone can design an alien.

By Sep. 18, 2009


Behind the prototyping of 'Spore'

Many of the components of Will Wright's highly anticipated evolution game started out as small concept projects that are now available to the public.

By Sep. 5, 2008


Gaming preview: 'Spore'

After years of development and delays, the evolutionary sim is finally here. "Spore" is one the most ambitious games ever to come from the mind of Will Wright. The game starts you off as a single-cell organism, which you must evolve into a civilization and beyond, through survival of the fittest. 'Spore' will release on September 7 for the PC and Mac, and for the Wii and DS at a later date.

Oct. 3, 2008