Employing old-school animation techniques, an artist uses his phone and loads of imagination to make cartoon creatures interact with the real world.
Virtual reality is getting real, and not just for gaming. Forget 4G, the buzz is building around 5G. And the 4K TV discussion now focuses on the content.
CNET's Dan Graziano shows you how to make a VR headset that won't break the bank.
After three years of testing, Harvard University showed off a swarm of 1024 Kilobots that can self-assemble into various shapes this week. They're still small, but maybe someday, the technology can be used for mightier things (that hopefully don't involve destroying humanity).
The gaming-video source scored an original animated series with comic idols and serious insider cred. New CEO Chad Gutstein talks about his first big programming deal and site's new reality.
"X-Men: Days of Future Past" gets a lot more real when you're Professor X searching for mutants on the Comic-Con floor. Hollywood's tapping Oculus Rift and virtual reality to make offerings more immersive.
The company is working with one of the world's largest smartphone makers in an effort to push VR beyond desktop computers and consoles.
Facebook's virtual reality company is readying motion control prototypes for its headsets to offer a more immersive experience for consumers.
Modern Polaxis tells the story of a paranoid time traveller, and the secrets of his book can only be accessed via augmented reality.
Google reaches across the aisle to Apple's platform with its hit game, which sees you running around real-world locations claiming them for your team.