Mark Uhran, a 28-year NASA veteran with the International Space Station, outlines his thoughts on "Gravity," the terrifyingly realistic new film about free drifting in space starring Sandra Bullock and George Clooney.
Associate Creative Director Dave Hoffer has coined a new term: Disruptive Realism. After discussing some examples in this video, he was inspired to elaborate.
Universal becomes first major label to design its own simulated guitar-playing video game, Six String, debuting Wednesday on iTunes App Store.
Company has filed a patent for technology that would allow objects on-screen to interact with the user's real environment. Objects will even move to reflect the user's position.
At the opening of a new VC office, free sushi and free advice.
Director McG and the filmmakers behind T4 turned to ILM to make even the hardest sequences in their movie look like they were shot in real life.
CNET Car Tech had an opportunity to play a preview build of Need for Speed: Shift.
A recent campaign to increase awareness of the most common form of dementia put people in photos of fake events, possibly giving them a momentary sense of what the disease might feel like.
Expect the wide range of new computer graphics techniques that debut at the Siggraph conference in July to arrive later in animated movies. Also: Motion-sensing tech that fights back?