9 Results for



Camera quick-draw: Which smartphone is fastest for photos?

Megapixels are nice, but sometimes what matters most in a smartphone camera is how fast you can open the camera app. Six of today's top smartphones are put to the test.

By August 23, 2013


Apple legend Bill Atkinson's new mission: Save the postcard

The creator of the Macintosh's QuickDraw graphics system, MacPaint, and HyperCard wants to save the postcard from extinction.

By October 10, 2013


Spider Black Widow holster lets you quick-draw your camera

Going strapless isn't always sexy, but it can be very convenient.

By October 18, 2011


RAM Doubler and QuickDraw 3D conflict confirmed

RAM Doubler and QuickDraw 3D conflict confirmed

By April 30, 1997


No more QuickDraw GX printing

Apple will drop its QuickDraw GX technology as the printing architecture of upcoming versions of the System 7 operating system.

By March 3, 1997


Short Take: Apple licenses ThinkFish

Apple Computer licensed art rendering technology from ThinkFish Productions. Apple will use the technology as a plug-in to QuickDraw 3D. The technology, called LiveStyles, is a nonphotorealistic rendering player. Users will be able to download the player by the end of the second quarter from both the ThinkFish and QuickDraw 3D sites.

By March 18, 1997


Short Take: Apple posts new version of 3D tool

Apple Computer this week posted version 1.5 of its QuickDraw 3D development tool for the Macintosh and Windows 95/NT platforms on the QuickDraw Web site. The release comes a week after several software makers, including Adobe Systems and Broderbund, joined the third-party development team for QuickTime 2.5 for Windows. QuickTime is Apple's cross-platform set of extensions for multimedia development and playback.

By November 27, 1996


Short Take: Showtime, Apple develop tools

The Showtime New Media Group and Apple Computer's Interactive Media Group are working on the development of media tools, Webcast technologies, and sponsorship of Showtime Web programming. Showtime will use Apple's QuickTime, QuickTime VR, and QuickDraw 3D to integrate Web programming with real-time, interactive participation online.

By November 26, 1996


Apple shines up 3D tools

Apple is trying to attract Windows developers and hold Mac programmers with a new Windows version of its QuickDraw 3D toolkit.

By August 6, 1996