3770 Results for

projects

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Self-publishing a book: 25 things you need to know

Considering self-publishing a book? CNET's David Carnoy discusses the ins and outs of what it's all about.

By June 13, 2012

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Nvidia's 'Project Denver' takes aim at Intel

The chip will be Nvidia's first CPU and ARM's first PC processor, putting it squarely in a market dominated by Intel and AMD as Nvidia.

By January 5, 2011

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AOL's 'Project Phoenix' e-mail overhaul is here

The revamped system looks a lot like Gmail, but promises some new features like a tabbed messaging interface and built-in text messaging.

By November 14, 2010

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Sony adds projector to camcorders

In a novel move, Sony rolls out a new series of camcorders incorporating projectors for more flexible video-sharing capabilities.

By January 5, 2011

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Project Denver puts Windows on Nvidia chips

Tiny ARM processors that power handheld devices will come to the Windows desktop. It's CISC (Intel) versus RISC (ARM) all over again.

By January 5, 2011

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Optoma Neo-i integrates pico projector and iPod dock

Optoma has unveiled what it says is the world's first iPod/iPhone dock with a built-in pico projector. The NEO-i goes hits stores early in 2011 for $449.

By January 3, 2011

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Book takes aviation fans inside Dreamliner project

"The Birth of the 787 Dreamliner," by Boeing photographer Edgar Turner, is a fantastic look behind the scenes of the much-anticipated (and much-delayed) new airplane.

By December 13, 2010

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Google says it was cut off from USDA project bid

With Microsoft winning a USDA cloud computing project, Google claims it was denied the opportunity to bid for the agency's business.

By December 9, 2010

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Texas project to put green products to the test

Urban Living Laboratory backed by Texas A&M to serve as $127 million "incubator" where cutting-edge sensors monitor data on everything from light bulbs to appliances and toilets.

By December 2, 2010

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Apple patents glasses-less 3D projection

The U.S. Patent and Trademark Office grants Apple a patent for a system of three-dimensional media viewing that requires no glasses and no 3D TV.

By December 1, 2010