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iPhone 3G S: First peek under the hood

The 3G S sports a 600MHz Samsung processor based on the ARM Cortex 8 design and integrates a PowerVR SGX graphics chip.

By June 18, 2009


Intel powers Imagination for 3D graphics

The chipmaker licenses the PowerVR MBX graphics and video core from Imagination Technologies in a move that may bring higher-end graphics to devices based on Intel architectures.

By July 25, 2002


ARM, Imagination to pair on chip

Chipmakers Imagination Technologies and ARM announced Thursday an agreement to pair their technologies in a single chip. The resulting chips, which will feature ARM's processor cores and Imagination's PowerVR graphics cores, will be marketed for use in devices such as mobile phones, handheld computers, set-top boxes and Internet appliances.

By January 25, 2001


Short Take: NEC, Tseng Labs create 2D/3D graphics solution

NEC Electronics and Tseng Labs will develop a combination 2D/3D graphics card and market the card to PC makers and graphics board manufacturers. Tseng's 128-bit ET6100 graphics and multimedia engine will be paired with NEC's PowerVR PCX2, which can render 3D objects at a sustained fill rate of 40 million pixels per second on a 200-MHz Pentium Pro, NEC says. The card will support some 100 game titles, including Tomb Raider and MDK.

By September 5, 1997


Short Take: NEC, Matrox announce 3D card

NEC Electronics and Matrox Graphics announced the Matrox m3D graphics card will be available in the fourth quarter of 1997. Including 4MB SDRAM and NEC's PowerVR PCX2 graphics accelerator, the card sustains a fill rate of 40 million pixels/sec on a Pentium Pro, the two companies claim. The 3D card will sell for an estimated street price of $99.

By August 22, 1997