9 Results for



DirectX 12 can render 'up to 12 times more polygons' than DX11

Graphics card giant Nvidia says the new API allows it to cross the "uncanny valley."

By April 30, 2015


Fix poor high-polygon rendering in Maya on the new Mac Pro

If you use Maya on the new 2013 Mac Pro for rendering highly complex scenes, and are experiencing major drops in performance, a quick configuration setting adjustment may fix the issue.

By February 7, 2014


The 404 1,381: Where Russ Frushtick takes next-gen consoles to the bank (podcast)

Russ Frushtick from Polygon joins us for a chat about the upcoming next-gen consoles, a back and forth with Jeff about the flights and falls of "Gravity," and a few stories from our daily rundown.

By November 8, 2013


Oculus Rift 4K in development

Oculus VR CEO Brendan Iribe has said in a summit address that the company is already looking ahead to a 4K display, Polygon has reported.

By October 21, 2013


PlayStation companion app for iOS, Android due in November

The app will let PS4 gamers use their mobile device as a game controller or a second screen, says Polygon.

By September 19, 2013


THQ franchises going up for auction

On 22 January, THQ's franchises will be auctioned off title by title, according to Polygon.

By January 7, 2013


The 404 Holiday 2012: Year in games (podcast)

In this 404 Yuletide episode, Jeff and Russ Frushtick from Polygon recap the year in video games: the winners, the losers, and everything in between.

By December 17, 2012


MSI GT740 and GT640: Flamin' fast, polygon flingin' laptops

MSI has just unleashed the GT640 and the GT740 -- a couple of gaming laptops designed to fling polygons around faster than monkeys fling poo

By November 25, 2009


Ray tracing for PCs-- a bad idea whose time has come

Intel is promoting CPU-based ray tracing as an alternative to traditional polygon-order rendering on PCs. Glaskowsky explains why this is a bad idea.

By June 12, 2008