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Google tries jump-starting 3D Web with O3D

An open-source browser plug-in gives games and other Web applications the ability to take advantage of a computer's graphics chip.

By Apr. 21, 2009


Google trying anew for a 3D Web

Google's O3D browser plug-in for accelerated 3D graphics on the Web shows no signs of life. But a similar idea, rebuilt with standard technology, looks to be its replacement.

By Apr. 7, 2010


Google scraps plug-in, refashions 3D Web plan

Google's O3D plug-in is officially over. Instead, the company is rebuilding it as a higher-level add-on to the WebGL effort for 3D Web graphics.

By May. 7, 2010


Google's dilemma: A faster but fragmented Web?

A powerful new Google+ photo app embodies a sticky situation facing Web developers: embrace the Native Client tech for high-performance Web apps and risk sites that only work for Chrome users.

By Sep. 24, 2013


With draft standard, 3D Web closer to reality

WebGL has moved from an idea at Mozilla and the Khronos Group to a draft standard for the 3D Web. Don't expect a browser-based Call of Duty just yet, though.

By Dec. 10, 2009


Google building 3D hardware boost into Chrome

By building its O3D plug-in into Chrome, Google is laying more groundwork for faster Web applications in its browser--and later, for Chrome OS.

By Jul. 22, 2009


Firefox gets an early taste of 3D Web standard

Programmers have begun building WebGL into developer-oriented versions of Mozilla's browser. The 3D-acceleration technology is coming to WebKit, too.

By Sep. 21, 2009


WebGL slips into Chrome, too, for 3D Web

Google's browser is the latest to get support for a nascent standard for building accelerated 3D graphics into Web pages and Web applications.

By Oct. 8, 2009


Google testing higher-quality video chat in Gmail

Google has released an updated version of its video chatting service found in Gmail, iGoogle, and Orkut, that's bigger and better-looking than the one that came before it.

By Sep. 17, 2010


Google aims for easier 3D Web on Windows

A project called ANGLE aims to make the accelerated 3D graphics standard called WebGL easier to use on Windows computers without hardware support.

By Mar. 18, 2010