An open-source browser plug-in gives games and other Web applications the ability to take advantage of a computer's graphics chip.
Google's O3D plug-in is officially over. Instead, the company is rebuilding it as a higher-level add-on to the WebGL effort for 3D Web graphics.
Google's O3D browser plug-in for accelerated 3D graphics on the Web shows no signs of life. But a similar idea, rebuilt with standard technology, looks to be its replacement.
By building its O3D plug-in into Chrome, Google is laying more groundwork for faster Web applications in its browser--and later, for Chrome OS.
First with Native Client, and now with O3D, Google releases software to let Web-based apps tap into local computers' power.