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Micropayments, mega angst, and the future of console games

Sony and Microsoft have delivered their next-gen visions, but with this caveat: more microtransactions. Cash grab or survival strategy, it will surely generate controversy as 2014 rolls along.

By Dec. 19, 2013


MOG subscriptions down, in-game purchases up

New gaming industry report from iSuppli suggests microtransactions will drive the growth of massively multiplayer online games and standard MOGs in years to come.

By Sep. 15, 2011


EA free-to-play exec: $60 games are 'exploitative'

The head of Electronic Arts' Easy Studios sees free titles with in-game upgrades as the way to go. He considers pay-$60-to-play a "harsh business model."

By Mar. 23, 2011


Tales of PC gaming's death have been greatly exaggerated

PC gaming is dead, if by "dead" you mean "worth $13 billion."

By Jul. 21, 2009


Free-to-play, ad-supported games the winners?

Getting gamers addicted is the key to monetization, according to PC Gaming Alliance's chief technology officer. But the business model hasn't proven popular outside Asia.

By Aug. 20, 2008


App Store network OpenFeint gains micropayments

The popular social network for iPhones is adding micropayments to the mix. What does this mean for Apple's in-app purchase system--and your wallet?

By Feb. 17, 2010


Sony PSP Go

The PSP Go is a sleek and sexy redesign, but its high price tag and some frustrating caveats mean it's not a must-have upgrade for existing PSP owners--at least for now.

By Sep. 27, 2009

3 stars Editor's rating Sep. 27, 2009