30 Results for

metaverse

Article

SLCC '07: Chicago is the metaverse's metropolis

The Windy City has more in common with 'Second Life' than you'd think. Also, nonprofits may be reaping the benefits of the virtual world better than their corporate predecessors could.

By August 24, 2007

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Facebook's Oculus vision: Fact or fiction?

With the purchase of Oculus, Mark Zuckerberg is predicting that VR will usher in the next era of social networking, but as developers try to build these experiences, experts remain skeptical.

By March 28, 2014

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Firefox heads toward virtual reality for the Web

Mozilla releases prototype versions of the Firefox browser that work with Oculus Rift and any other VR headsets. Google shows a nibble of interest for Chrome, too.

By June 27, 2014

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Photos: IBM lifts lid on Web 2.0 tech

This caption mischaracterized the code on which Metaverse is based. It is based on GarageGames' Torque Game Engine.

By August 9, 2007

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The Facebook Oculus acquisition: Weighing the pros and cons

Facebook has acquired virtual-reality darling Oculus VR, and now we've had a little time for the news to settle in. Is this really as bad as it sounds?

By March 26, 2014

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Areae's Raph Koster: Virtual world cash to go to entertainment

The Areae co-founder suggests that the immediate future of virtual worlds is an endless flow of kids' digital environments and that the "dreams of the metaverse" isn't coming anytime soon.

By February 15, 2008

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Second Life: over-hyped or scientifically significant?

Second Life and other virtual reality worlds may have a long way to go to fulfill their hype, but as the first baby steps toward imitating our real world in cyberspace, they're significant achievements that demand close attention.

By September 4, 2007

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The future is here: Google Earth meets virtual worlds

A futurist predicted the marriage of Google Earth and 3D, social virtual worlds when the search giant bought the Sketchup software. What's next?

By October 9, 2007

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Photographer exposes MMORPG gamers in the meatspace

Photographer Robbie Cooper explores the modern convergence of personal and social identities in a portrait series that pairs gamers with their virtual avatars.

By December 6, 2011