45 Results for

khronos

Article

Khronos finishes WebCL 1.0 to let Web apps tap into GPU

The interface is designed to let take advantage of the GPU and multicore CPUs for parallel programming tasks. The standards group will have to convince browser makers to adopt it, though.

By Mar. 19, 2014

Article

Khronos updates OpenGL high-performance graphics

The nonprofit Khronos Group is expanding its standard-bearer flag deeper into the world of Web graphics

By Aug. 8, 2011

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Khronos aims to ease coding for audio, video hardware

Standards group releases OpenSL ES 1.1 and OpenMax AL 1.1 standard interfaces to let applications tap into audio and video hardware.

By Jan. 18, 2011

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Chipmakers helping to give computers a visual cortex

Qualcomm, Broadcom, Samsung, and others are working at the Khronos Group to standardize some nuts and bolts of machine vision. That should let programmers tap into the technology more easily.

By Nov. 19, 2013

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Developers: Nadella speaks our language

Software developers believe Microsoft's selection of Satya Nadella as its new CEO will help strengthen ties that have strained or frayed over the years.

By Feb. 5, 2014

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OpenCL 2.0 brings new graphics-chip power to software

A new version of the interface makes software running on graphics chips more self-reliant and better at sharing data with conventional software running on CPUs.

By Jul. 22, 2013

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Researcher: WebGL poses security threat

The technology for 3D graphics could let malicious programmers get access to some private information or simply render a computer unusable.

By May. 9, 2011

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Will phones and 3D Web boost new OpenGL?

Trying to speed the graphics interface's development, Khronos updates OpenGL. Phones and the Web carry a competitive advantage over Microsoft's DirectX.

By Jul. 26, 2010

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Apple graphics-chip supplier hints at future iPad (Q&A)

The graphics chip tech in Apple's iPad and iPhone is due for a major update. Imagination Technologies describes what may be in store.

By May. 17, 2013

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New OpenGL 4.0 aims to match DirectX 11

The cross-platform graphics interface adds support for tesselation and better general-purpose computation.

By Mar. 11, 2010