20 Results for

habbo

Article

Habbo silenced after accusations of improper behavior

A looming news broadcast alleging shocking details of sexually explicit interactions online spurs online teen community to place a mute on all users, stopping them from speaking to one another.

By June 12, 2012

Article

American Idol shows how to extend brand with Habbo virtual world alliance

The American Idol brand is extending to Habbo's virtual world. I'll see you on the virtual couch watching a virtual Tv.

By January 15, 2009

Article

'American Idol' branding lands in Habbo

Demographic overlap is the driving force in the deal between the popular show and the teen-focused social-network service.

By January 15, 2009

Article

Habbo Hotel: Renovation's what you need

Teen chat world Habbo Hotel is going all Web 2.0, and this month is launching a set of Web-based social networking features that include a Habbo homepage. MySpace, your Finnish virtual hotelling rival is here! And don't forget Habbo version 11 is also due out this week

By November 7, 2006

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Can social networks protect your kids?

Here's a look at potential safeguards that companies may put in place in light of recent cases of alleged abuse and rape in youth-centric online communities.

By June 15, 2012

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Teen virtual world goes Hollywood

Habbo builds on its latest partnership with Paramount Digital by inking a deal with Hollywood's largest talent agency, the William Morris Agency.

By February 7, 2008

Article

Skout suspends under-18 service after it's linked to rapes

After three reports of sexual assault in which men allegedly posed as teenagers on the location-based flirting app, Skout suspended its 17-and-under community for "safety upgrades."

By June 12, 2012

Article

Virtual theft results in real-life arrest

A Dutch teenager has been arrested and five others have been questioned for allegedly stealing $5800 worth of virtual furniture from virtual rooms in the Habbo Hotel.

By November 15, 2007

Article

For teens today, online ties as strong as family

Authors who studied thousands of teenagers using Habbo conclude that games, social-networking sites, and online hangouts are crucial socialization experiences.

By August 23, 2010

Article

Virtual goods bubble looming?

Virtual worlds and social networks are looking to monetize users through virtual goods. Viable strategy or the Internet version of the pet rock?

By December 11, 2008