Retinal projection becomes real in the Glyph, which finally has a working prototype. We give it a whirl.
The Glyph uses DLP technology to play video in 2D or 3D from your phone, game console or anything with HDMI, and it's coming later this year. We try out the latest version.
Virtual objects mixing into your real-world vision, bringing cinematic magic to life all around you. That's the promise of Magic Leap -- but can it really be as groundbreaking as the hype?
Flip up, you've got headphones: flip down, you're a cyborg. A close-up look at a pair of $499 head-and-eyephones that could be yours.
We go hands-on with a freshly-made advance prototype of the Glyph.
The company's annual Max conference debuts a host of updates to its design tools.
Get ready for more virtual headsets: the Glyph has a funky cyborg look and houses Avegant's unique technology. Will it be enough to stake a claim?
Khail's a huge VR nerd, so we couldn't think of anyone better to head over to Virtuix's booth at CES 2015 and climb into the Omni, a VR station that lets the user "run" in place with special shoes and a harness. It looks as hilarious as it sounds; don't miss it!
They're not exactly VR, but head-worn video glasses were once again lurking in Las Vegas, promising entertainment on your face. Can the idea finally take off?
Sure, there's wearable tech all over the place in Las Vegas. But it's getting harder to realize it's there.