155 Results for

gdc

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Join CNET on Tuesday for Sony's PlayStation GDC event

Join us in the early evening on Tuesday as Sony will most likely reveal its Oculus Rift competitor for the PlayStation brand.

By March 18, 2014

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Valve shows off new Steam Controller before GDC

The latest design for Valve's gaming controller has been revealed just ahead of the Game Developers Conference in San Francisco.

By March 16, 2014

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Valve shows off latest Steam Controller ahead of GDC

With the annual Game Developers Conference in San Francisco next week, Valve sheds light on the development progress of the controller it plans to trot out for more player feedback.

By March 14, 2014

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The 404 1,211: Where we're down with GDC (podcast)

Meggan Scavio and Simon Carless from the Game Developers Conference are today's guests. They'll start with a brief history of the show and how indie games are changing the industry, then move onto what's expected from Sony's Playstation 4 event tonight. Don't forget to cast your vote for the Game Developers Choice Awards and check out the GDC itself at the Moscone Center in San Francisco from March 25-29!

By February 20, 2013

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Facebook to buy Oculus for $2 billion

The social network is looking toward the future by buying the maker of the virtual reality headset, the Oculus Rift.

By March 25, 2014

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Facebook buying Oculus VR

Facebook has announced that it will be buying Oculus VR, creator of the Oculus Rift virtual reality headset, for US$2 billion.

By March 25, 2014

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Forget Flappy Bird. We're all hooked on 2048

The latest addictive game already has popular parody versions, Gmail beefs up its security, and Samsung has a new TV that costs as much as a house.

By March 22, 2014

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Remember the desktop PC? Intel is trying to reinvent it

Intel thinks there's a future in the desktop PC. And it tried to prove that this week at the Game Developers Conference.

By March 21, 2014

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2048 starts easy; gets hard. Here's how to make it easy again

The Threes-like puzzle game sucks you in by making it seem easy to hit the magic number. Turns out, though, that it actually is easy -- if you understand the game's logic.

By March 22, 2014

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Phil Spencer on Xbox One 'always-on' debacle: 'We could have been more clear'

On the final day of the Game Developers Conference, the head of Microsoft Studios opens up about the Xbox One's tumultuous road to launch and the company's indie game relationship.

By March 21, 2014