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IronMonkey + Firemint = Firemonkeys

EA has merged its two Melbourne mobile gaming-development studios, IronMonkey and Firemint, to form Firemonkeys.

By July 24, 2012


EA to acquire popular mobile game developer, Firemint

Today, Electronic Arts announced an agreement to acquire Firemint, the maker of several hit games on mobile platforms.

By May 3, 2011


Firemonkeys: Australia's biggest game studio

Yesterday, Firemint and IronMonkey announced a merger between their studios to form Firemonkeys. We talk to new Firemonkeys GM Tony Lay about Australia's new gaming development giant.

By July 25, 2012


Here's why apps won't be ready for the new iPad

The new iPad's Retina Display is definitely arriving this Friday, but will your favorite apps be ready?

By March 13, 2012


iPhone 4 vs. iPhone 4S: Graphics

We decided to put some of the more high-quality current games side by side on the iPhone 4 and the iPhone 4S to see if we could spot any major difference.

By October 19, 2011


Gaming on the Mac: Still playing second fiddle

analysis Or is it third, fourth, or fifth? Windows PCs and consoles usually take priority for publishers. But there are signs Mac gamers may finally be getting their due.

By May 31, 2011


iPad 2 to output Real Racing 2 HD in 1080p for TV gaming thrills

Real Racing 2 HD will soon receive an update that lets you port the game from your iPad to your TV in 1080p, using the tablet as a steering wheel.

By March 25, 2011


iPad 2 sharpens Infinity Blade graphics as Real Racing 2 HD hits the go pedal

As Apple launches its iPad 2 in the US, games are being updated to take advantage of its A5 processor and GPU, including the smash hit Infinity Blade and the all-new Real Racing 2 HD.

By March 11, 2011


Live from NYC, SF: iPad 2 launch (semi-live blog)

CNET reporters on both coasts today will be tracking the lines that form and providing insight into the initial sales of the much-anticipated Apple iPad 2.

By March 11, 2011


Developers plan for iPad 2 graphics boost

The iPad 2 is packing improved graphics performance, and game developers are already at work on making the next crop of games look even better.

By March 7, 2011