5611 Results for

felt

Article

Ultra HD '4K' TV refresh rates are all lies (basically)

"ClearMotion," "TruMotion," "Motion Rate 240" and "Effective" refresh rates are not true refresh rates. Here's why.

By August 2, 2015

Article

May the felt be with 'Star Wars Epic Yarns'

Fans can relive their favorite moments from the "Star Wars" original trilogy in this series of kids books that depict scenes and characters made from felt. The authors talk to CNET about their crafting process.

By May 4, 2015

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R2-D2 felt bag is the perfect geek girl's co-pilot

Carry the droid you're looking for with this adorkable R2-D2 purse from Krukrustudio on Etsy.

By February 10, 2015

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Ultrasound creates a haptic shape that can be seen and felt

A team at the University of Bristol has used ultrasound to create three-dimensional shapes in mid-air that can be touched and seen.

By December 2, 2014

Article

Dashcam catches off-duty cop threatening to put 'hole in head' of driver

Technically Incorrect: A Massachusetts driver makes a wrong turn. What happens next, all filmed on his dashcam, has led to an investigation. And yes, it's now on YouTube.

By July 29, 2015

Article

Vietnam's refugees find second chance in Silicon Valley

For Road Trip 2015, CNET went to San Jose, California, to talk with Vietnamese Americans who traveled a long way to get to where they are today.

By August 2, 2015

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Better, stronger, sleepier: Fitness tech and me

"I Split My Sleep!" The horrifying true tale of wearable technology and polyphasic sleeping.

By August 3, 2015

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Mt. Gox bitcoin chief Mark Karpeles arrested in Japan

Karpeles is accused of tampering with financial records to inflate his bank account by $1 million -- and a former employee has ended his silence over the Mt. Gox debacle.

By August 3, 2015

Article

Why virtual reality makes me want to dream of the future

The dream of VR is over 20 years old, but the magic of what it can do now has never been seen before...and it's only going to get better.

By August 3, 2015

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Virtual reality set to take off in 2016, researcher says

Sales of virtual-reality devices will soar to 14 million in 2016 and jump to 38 million by the end of 2020, predicts research firm TrendForce.

By August 4, 2015