31 Results for



Google's Angle grows up, improving browser graphics

An effort to improve browsers' 3D graphics ability is helping WebGL work better on Windows machines. But Microsoft still isn't building WebGL into Internet Explorer.

By Nov. 29, 2011


Google aims for easier 3D Web on Windows

A project called ANGLE aims to make the accelerated 3D graphics standard called WebGL easier to use on Windows computers without hardware support.

By Mar. 18, 2010


Coming soon: Hardware-accelerated Firefox on Mac

Windows has it. Now Mozilla programmers are trying to get hardware acceleration into the Mac version of the open-source browser.

By Sep. 29, 2010


Microsoft lays out Window 8 tablet hardware requirements

Windows 8 tablets will have to meet some minimum guidelines, according to specifications published by Microsoft.

By Jan. 17, 2012


Will phones and 3D Web boost new OpenGL?

Trying to speed the graphics interface's development, Khronos updates OpenGL. Phones and the Web carry a competitive advantage over Microsoft's DirectX.

By Jul. 26, 2010


Firefox 4 upgrade ideas start becoming reality

WebM video, hardware-accelerated video, and a user interface overhaul start arriving in a test version of what will become Firefox 4.

By Jun. 15, 2010


Mozilla plots Web app store tools, updates Firefox

Mozilla has laid plans for building online stores for Web apps, though it doesn't plan to build a store itself. Also: new Firefox features and security fixes.

By Oct. 20, 2010


Google scraps plug-in, refashions 3D Web plan

Google's O3D plug-in is officially over. Instead, the company is rebuilding it as a higher-level add-on to the WebGL effort for 3D Web graphics.

By May. 7, 2010


Epic's Tim Sweeney predicts future of 3D gaming

Ars Technica interviews Epic's Tim Sweeney.

By Sep. 16, 2008

Editors' Take

ATI Radeon X1800 - First Take

ATI's next-gen family of high-end graphics cards is fast, but the cards are not as elegantly designed as Nvidia's competing GeForce 7800 series.

By Oct. 4, 2005