An effort to improve browsers' 3D graphics ability is helping WebGL work better on Windows machines. But Microsoft still isn't building WebGL into Internet Explorer.
A project called ANGLE aims to make the accelerated 3D graphics standard called WebGL easier to use on Windows computers without hardware support.
Windows has it. Now Mozilla programmers are trying to get hardware acceleration into the Mac version of the open-source browser.
Windows 8 tablets will have to meet some minimum guidelines, according to specifications published by Microsoft.
Trying to speed the graphics interface's development, Khronos updates OpenGL. Phones and the Web carry a competitive advantage over Microsoft's DirectX.
WebM video, hardware-accelerated video, and a user interface overhaul start arriving in a test version of what will become Firefox 4.
Mozilla has laid plans for building online stores for Web apps, though it doesn't plan to build a store itself. Also: new Firefox features and security fixes.
Google's O3D plug-in is officially over. Instead, the company is rebuilding it as a higher-level add-on to the WebGL effort for 3D Web graphics.
Ars Technica interviews Epic's Tim Sweeney.
ATI's next-gen family of high-end graphics cards is fast, but the cards are not as elegantly designed as Nvidia's competing GeForce 7800 series.