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With all of the discussion about the merits, or lack thereof, in 3D entertainment, we haven't yet stopped to ask if it's going to make your eyeballs explode. Let's rectify that.
In this week's podcast, Ian, Rich and Rory are introduced to a life-saving moose and get angry about Alan Titchmarsh’s attitude to video games
As part of the New York Public Library's centennial celebration, 500 hand-selected people went on an interactive "quest" to discover the treasures of the library.
The social-game service allegedly allowed children to register and share information in games without parental consent. The FTC has ordered Playdom to pay $3 million in fines.
Some makers of apps aimed at kids and that make use of Apple's iAd advertising system are finding their apps are no longer displaying ads, a signal that advertisers are placing their bets on other demographics.
The Indie iPhone Holiday Sale offers six games for 99 cents apiece, with a third of the proceeds going to the terrific Child's Play charity.
This clever platform game is like "Harold and the Purple Crayon, Teen Edition." It's good on the iPhone, but even better on an iPad.
In the e-book store wars, CNET's David Carnoy argues Apple is at a big disadvantage because its iBooks app isn't on multiple platforms.
The hits just keep on coming, from a pair of Dr. Seuss classics to the first e-book adaption of the popular "Magic School Bus" series.
This week, Nokia changes its mind, plus we talk about Twitter being sold and a girl spending $1,400 on Smurfberries. There's the usual news and Crave discussion too.