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This week the CraveCast crew took up the task of remaking democracy in the image of nerds and geeks everywhere, and learned the best way to fight zombies: Make friends with a bear...and hope it doesn't get infected.
Can a game really have something for everybody? As the latest expansion prepares for launch, we speak to Ion Hazzikostas about the history and future of the game that has ruled the MMO roost for an entire decade.
Stop, collaborate and listen: 3M's universal iOS app lets you capture a wall of sticky notes, organize them and share them with your collaborators.
Apple's new smartwatch has served notice that Android Wear isn't the only game in town. But for now, app makers seem happy to have choices.
Elon Musk's tube transport concept unveiled a year ago remains just that: a concept. It also proves that even when the Internet falls in love, radical ideas rarely exit the realm of fiction.
Kickstarter backers really, really want to fill 100 water balloons in a minute. They express their joy by pouring money into an entertaining water-balloon gadget project.
Four-player Push Me Pull You is one of the strangest -- and most mesmerising -- gaming experiences we've ever clapped eyes on.
ustwo has created a work of art in its Escher-inspired puzzle game, Monument Valley. Designer Ken Wong gives CNET an inside look at where it came from.
The Pentagon's purveyor of far-out ideas wants a new breed of aircraft that's good at both hovering and high-speed cruising.
Following the most successful fitness crowdfunding campaign to date, the team behind Moov is gearing up for batch two and making sure its wearable arrives in time for summer.