You need technology, value, and sales. Starting with one leads to the others. Ignoring any means failure, if not financially, then emotionally.
You can try to force people to be happy. Or you can find out when they really are happy, and go from there.
Why you should focus on a tiny sub-set of your target market at first. And why not.
Don't sell. Let customers buy. It takes guts, but you'll end up with fans, not just users.
You can play the lottery and hope your cool tech company gets acquired, or you can dig in and actually devise a plan for making money.
How did an incomplete, oversimplified game get to be worth over $180 million?
Hiring in a rush is never a good idea--unless you're really desperate. But be prepared to pay for it.
How do you "cut off a competitor's air supply"? Try giving away what they're selling.
Listening to questions--and answering them--is as important a skill as giving the pitch, whether you're on a stage or in a one-on-one meeting.
A startup guy dips way too far into personal funds for his startup, but you can't argue with the outcome.