5 Results for

MotionScan

Article

The cutting-edge animation tech used in L.A. Noire (video)

GameSpot gets a closer look at MotionScan, the 3D animation technology that was used in Rockstar Games' new detective video game, called L.A. Noire.

By June 20, 2011

Article

Expressions are everything in L.A. Noire

This spring, Australian developer Team Bondi brings L.A. Noire, a thrilling crime drama that takes place in Los Angeles in the 1940s. The game's biggest feature is the lifelike human expressions created with MotionScan technology.

By February 10, 2011

Article

L.A. Noire: Not a simple black-and-white case

In L.A. Noire, players take on the role of Cole Phelps, an up-and-coming detective who must make his way through the ranks of the Los Angeles Police Department in 1947.

By May 16, 2011

Article

L.A. Noire and the state of interactive storytelling: Are we there yet?

Why is effective storytelling, done so well in television programs such as "Mad Men" or "The Wire," such a difficult task for video games?

By May 19, 2011