76 Results for

GPLv3

Article

GPLv3 hits 50 percent adoption

The GPL has hit 50 percent adoption among its GPL-licensed open-source projects, which represents at least 56,000 open-source projects currently licensed under GPLv3.

By July 23, 2009

Article

2,000 GPLv3 projects and counting, finds Palamida

GPLv3 is making steady inroads into the open-source license market. World domination is just around the corner.

By April 1, 2008

Article

SimCity goes open source under GPLv3

Electronic Arts has set an old game loose, hopefully to good effect.

By January 12, 2008

Article

GPLv3 gets OSI's approval

GPLv3 just got the nod from the OSI. Why this is important.

By September 7, 2007

Article

GPLv3 up 19% over last week

GPLv3 adoptions continue to rise.

By September 5, 2007

Article

GPLv3 update: 14 percent growth, no end in sight

GPLv3 adoption--it just keeps going and going and going.

By August 21, 2007

Article

GPLv3 crosses the 50 percent threshhold - UPDATED

GPLv3 is now at 50 percent permeation of its total addressable market, as it were. That's pretty impressive.

By August 13, 2007

Article

MuleSource goes CPAL, discusses the role of the Open Source Initiative and the relevance of GPLv3

MuleSource just went with the CPAL license, which changes little about the company but puts some uncertainty to rest.

By August 14, 2007

Article

GPLv3 report: 30% increase with Sugar on top

GPLv3 continues to barrel forward. Here's the report.

By July 30, 2007

Article

GPLv3 report: 21% increase, but some notable exceptions

The GPLv3 march continues, with some notable exceptions this week.

By July 23, 2007