As the battle for virtual reality heats up, Google -- along with other well-known firms -- makes a big bet on a little-known wearable headset maker called Magic Leap.
Google reaches across the aisle to Apple's platform with its hit game, which sees you running around real-world locations claiming them for your team.
An Israeli startup hopes to bring features like face detection, voice tone detection, coupons based on your interests and location to your smart glasses.
A panel of industry experts at CES 2014 discusses the ethical quandaries and shared responsibilities with the augmented reality and head-mounted wearables that will change our lives as dramatically as the smartphone.
At the end of 2014, the company expects to ship the Atheer One to consumers who want to be at the frontier of virtual, wearable computing.
Meta expects to ship the equivalent of a MacBook Air in a pair of augmented reality glasses and a pocket computer in June 2014.
The company is using Kickstarter as a way to create a broader audience for its technology, and to learn what the audience thinks is cool.
Gizmo the robot stars in a series of interactive AR greeting cards that bring a new sense of fun to an old format.
Embryonic as they are right now, augmented-reality ads have the potential to offer a hyper-targeted, space-age-type experience for customers. Advertisers rightly want to monetize that.
The wearable revolution is heading beyond Google Glass, fitness tracking and health monitoring. The future is wearables that conjure up a digital layer in real space to "augment" reality.