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2.03

Article

Small-city mayors: Build your tech hardware in the US

Leaders of cities outside the typical tech metropolises -- specifically cities touched by Tesla's sprawling electric-car operation in California and Nevada -- want a bigger hand in tech manufacturing.

By October 2, 2014

Article

Amazon Basics vs. Monoprice: Which HDMI cable to buy?

Both AmazonBasics and Monoprice offer far better HDMI cable prices than any brick-and-mortar store. Between these two, which one is cheaper? We take a look.

By August 11, 2014

Article

Video streaming is on the rise with Netflix dominating

With 32.3 percent of the market share, Netflix reigns the entertainment streaming world, but Amazon, Hulu, and YouTube still maintain their piece of the pie.

By May 14, 2013

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Netflix shares explode as revenue tops $1 billion

Streaming service adds more than 3 million streaming subscribers around the world in the aftermath of the debut of its "House of Cards" miniseries.

By April 22, 2013

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Netflix doubling down on exclusive content

CEO Reed Hastings: "If it's not exclusive and on cable and other services, it's pleasant to watch but it's not reinforcing why customers should stay with Netflix."

By April 22, 2013

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HTC to counter revenue sag with cheaper phones in China

Peter Chou may be optimistic, but first quarter results for this year are expected to raise little cheer for the company's shareholders. Will offering lower-cost phones in China help?

By February 4, 2013

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Data speeds: iPhone 5 vs. Samsung Galaxy S3 vs. iPhone 4S

LTE data speeds on the iPhone 5 will slaughter the 3G speeds you got on the iPhone 4S. CNET tests the handsets with the Samsung Galaxy S3.

By September 22, 2012

Article

How much do you pay for a 2-minute call?

The ACMA has recommended that Aussie telcos advertise the cost of a two-minute standard call. We take a look at what that costs on the post-paid plans available today.

By July 29, 2012

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eBay earnings soar after strong holiday quarter

Company manages to meet Wall Street's expectations and surpass them thanks to boosts from PayPal, other subsidiaries, and a strong holiday season.

By January 18, 2012

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U.S. consumers spend $4.5 billion on gaming in Q2

Research firm NPD says $1.44 billion was spent in the physical software channel, $1.74 billion on digital titles, social-networking games, and other content, and the rest on hardware. Spending is down from last quarter but up slightly from the same quarter last year.

By October 5, 2011