The company added 1.3 million net new customers in the third quarter as it continues to tout its network superiority. Much of its growth stems from subscribers picking up tablets.
After months of bad news, the sales of physical games, game hardware and game accessories surged in June amid rosier predictions for the console market.
CNET's Dan Graziano tested the step and distance accuracy of the Apple Watch. See how it stacks up against the competition.
Thanks to its "no device subsidy" model, AT&T says it lost fewer customers to rivals than it ever has in the first three months of the year.
The largest US carrier remained vulnerable to competitors' pitches in the first quarter of 2015, but it did manage to slow the number of customers jumping ship.
CEO Marissa Mayer tells investors they'll share in half the proceeds from Alibaba's blockbuster IPO. Yahoo also plans on holding on to a larger stake in the Chinese e-commerce firm than previously reported.
After years turning up its nose at subscription music, Apple changes its tune with the Beats acquisition. What does it mean? Jimmy Iovine, for one.
Carrier reports a fourth quarter loss of $20 million up from a loss of $8 million a year earlier as the company spends more to acquire new customers.
While overall digital home entertainment spending remains fairly steady at $18.2 billion, digital movies sales shoot through the roof raking in $1.19 billion.
South Korean electronics giant posts record $9.6 billion quarterly net income on rebound in chip business and sales of cheaper handsets as smartphones sales waned.