To measure 3D gaming performance, CNET Labs uses Epic Games' Unreal Tournament 2003, widely used as an industry-standard benchmark. We use Unreal to measure a desktop's performance with the DirectX 8.0 (DX8) interface at a 32-bit color depth and at a resolution of 1,024x768 and 1,600x1,200. Antialiasing and anisotropic filtering are disabled during our 1,024x768 tests and are set to 4X and 8X, respectively, during our 1,600x1,200 tests. At this color depth and these resolutions, Unreal provides an excellent means of comparing the performance of low-end to high-end graphics subsystems. We report the results of Unreal's Flyby-Antalus test in frames per second (fps).
|Far Cry 1,024x768 4xAA 8xAF||Far Cry 1,600x1,200 4xAA 8xAF|
For high-end gaming PCs, we've added UbiSoft Entertainment's Far Cry to our benchmark arsenal. Far Cry is a DirectX 9.0-based game that uses a number of advanced rendering techniques, all of which combine to produce some of the most realistic scenery and physics we've seen in a game title to date. As such, it is very demanding on a graphics subsystem and, therefore, an excellent tool for evaluating high-end PCs. In our tests, we run a custom demo on the Rebellion level and run it two times each at a 32-bit color depth and at resolutions of 1,024x768 and 1,600x1,200. Antialiasing and anisotropic filtering are set to 4X and 8X for both resolutions during our 1,600x1,200 tests. After installing the retail game, we patch it to version 1.1.
Find out more about how we test desktop systems.
Cyberpower Gamer Ultra 6500 SE
Windows XP Home; 2.0GHz AMD Athlon 64 3000+; Via K8T800 chipset; 512MB DDR SDRAM 400MHz; 256MB Nvidia GeForce FX 5700 (AGP); Hitachi HDS722516VLAT20 160GB 7,200rpm
iBuyPower Gamer Extreme
Windows XP Professional; 2.4GHz AMD Athlon 64 3800+; Via K8T880 Pro chipset; 1,024MB DDR SDRAM 400MHz; 256MB Nvidia GeForce 6800 Ultra (AGP); Maxtor 6Y160M0 160GB 7,200rpm Serial ATA; integrated VIA Serial ATA RAID controller
Overdrive Torque 64
Windows XP Home SP2; 2.0GHz AMD Athlon 64 3000+; Nvidia Nforce-3 250 chipset; 512MB DDR SDRAM 400MHz; 256MB Nvidia GeForce 6800 GT (AGP); Maxtor 6Y200M0 200GB, 7,200rpm Serial ATA
Shuttle XPC G5 9500g
Windows XP Home SP2; 2.4GHz AMD Athlon 64 3800+; Nvidia Nforce-3 250 chipset; 512MB DDR SDRAM 400MHz; 256MB ATI Radeon X800 Pro (AGP); WDC WD2500JD-00GBB0 250GB 7,200rpm Serial ATA
Velocity Micro Vector SX
Windows XP Home SP2; 3.4GHz Intel P4 550; Intel 915G chipset; 1,024MB DDR SDRAM 400MHz; 128MB Nvidia GeForce 6600GT (PCIe); WDC WD2000JD-00HBB0 200GB 7,200rpm Serial ATA