Madwaves Madplayer review: Madwaves Madplayer

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Madwaves Madplayer

(Part #: MP5US)
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3.5 stars

CNET Editors' Rating

The Good Makes music portably; plays MP3, WMA, MIDI, ASF, and even karaoke (KAR) files; can record samples from headset mike, MP3, and FM radio; expansion slot.

The Bad Baffling interface; rock and roll isn't among included genres; comes with only 32MB of flash memory.

The Bottom Line Like a Game Boy for music, this music maker gives would-be DJs and producers a chance to create tunes on the go.

7.3 Overall
  • Design 7.0
  • Features 8.0
  • Performance 7.0

Review summary

The MadPlayer is an impressive, innovative music machine that lets you assemble loops and virtual instruments into songs on the go. It's a bit difficult to operate at first, but once you get the hang of it, you can create original music in a variety of electronica-centric styles, as well as use it to listen to your MP3s or FM radio. It's not the right gadget for the masses, but we won't be too surprised if some creative musician produces a hit record with it. Aspiring electronica producers and those looking for a portable musical diversion could find the $200 asking price worth it.

The metallic-green MadPlayer (6.7 by 3.9 by 1.4 inches; 6.9 ounces with two AA batteries installed) sits comfortably in two hands like a portable video game console. A 2.2-inch, backlit, monochrome LCD occupies the center, surrounded by a ring of buttons. To the left is a directional pad, as well as the volume control, power, and save/edit buttons. On the right are buttons for EQ and pitch. We give the layout high marks; the controls fall right under your fingers.

Figuring out what the buttons do, however, is not easy. For instance, the Stop button can halt a song in some modes, act as a Mute button in others, and--when held down--return you to the previous screen. You'll need to page through the manual just to play an MP3 file or to listen to the radio. Once you decode the interface design, it starts to get easier, but even after studying the manual in-depth, we were occasionally baffled by the MadPlayer's myriad of features.

Other than the player itself, the package includes a 32MB SmartMedia card and headphones that sport an integrated microphone for recording your own rhymes. There's also a mike-in jack if you prefer using your own equipment.

While the MadPlayer can play MP3s, its core feature is the e-DJ mode, which lets you make your own music in any of 21 styles, from hip-hop to house to drum and bass, although rock is strangely absent. Some styles, particularly bossa, new age, and ballad, are unfortunate sonic reminders of cheap '80s-era keyboards, but the more popular genres sound convincing.

Here's how it works: To begin the composition, MadPlayer uses preprogrammed algorithms to compose a unique and appropriate drum loop, bass line, and other musical material. The various components of the song are arranged on a "highway" on the LCD. If the drums aren't to your liking, you can select its "lane" and have the player compose alternate loops. Once you have a preferable drum pattern, you can move on to bass lines, leads, backing riffs, and the rest.

With the elements assembled, you save a snapshot of the song as a MAD file, then arrange the song by turning elements on and off, changing volume and pitch, adding downloaded samples, or recording your own voice with the headphone mike to create vocal samples. Finally, connect the player to your computer (Windows 9x/Me/XP/2000/NT or Mac OS 9/X) with the included USB cable to record the final composition digitally as a WAV file that's suitable for burning to audio CD, encoding to MP3, or uploading to &siteid=7&edid=&lop=txt&destcat=ex&destUrl=http%3A%2F%2Fwww%2Emadwaves%2Ecom%2F" target="_blank">

To augment the built-in library of MIDI sounds, you can fill the MadPlayer with downloaded sample files (MadWaves provides 550 instruments and more than 800 samples), homemade stylings, or samples from on-the-fly radio recordings or any MP3/WMA song on the device's included 32MB SmartMedia card.

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