The LG C2000's VGA camera is nothing special, but it's adequate for on-the-go shots. It's only a still camera, so you can't record video. You get 640x480, 320x240, 160x120, and 128x160 resolutions; a 3X zoom; a multishot option for taking up to nine shots in a row; a self-timer that you can set to 5 or 10 seconds; brightness and white-balance adjustments; three shutter sounds, as well as a silent option; and three color effects. When finished with your snaps, you can save them to the C2000's 16MB of shared memory or send them in a multimedia message. A handy memory meter keeps track of the available storage. Photo quality was what you'd expect from a VGA camera: fine for displaying online but nothing you'd want to print out.
You can personalize the LG C2000 with a variety of wallpaper and sounds, but it has few integrated options. If you want more selections, you can download them with the WAP 2.0 wireless Web browser. Additional ring tones are available, and the phone also supports MP3 tones. You get just two Java (J2ME) games: Tetris and Texas Hold 'Em. For extended play, you'll have to buy the full versions or purchase other titles.We tested the triband LG C2000 in San Francisco using Cingular Wireless service. We experienced decent call quality, with clear conversations and loud volume. Callers reported the same on their end, though both parties said the phone picked up a fair amount of wind noise. We also noticed that volume was a bit low for noisy environments, though not too troublesome. Call quality using the speakerphone was admirable as well, but when resting the phone on a surface, you'll want to take care to place it upside down with the speaker facing toward you.
Talk-time battery life on the C2000 beat LG's promised time, but we still found it somewhat low. We coaxed 4 hours of talk time from a single charge, compared with the rated time of 2.5 hours. Standby time was 8 days--2 days less than the promised 10. According to the FCC, the LG C2000 has a digital SAR rating of 1.01 watts per kilogram.