At GDC this week in San Francisco, Sony took the wraps off Project Morpheus, a head-mounted, virtual-reality device.
Sporting blue LEDs and a futuristic look, Sony makes its VR head mount, known as Project Morpheus, official at GDC 2014.
Led by Sony Computer Entertainment Worldwide Studios President Shuhei Yoshida (above), the Japanese tech giant officially unveiled a virtual-reality solution (similar to the Oculus Rift).
Sony confirms that its product announcement relates to virtual reality.
Imagining first-person gaming with the head mount.
Homemade VR experiments started at Sony in 2010, said Yoshida.
President Yoshida next to the Project Morpheus prototype.
Richard Marks from Sony R&D takes the stage now with the head mount.
More concepts and ideas of what VR head mounts should look like and need to be.
Sony explains its outlook for virtual reality.
Developing for VR means having to deal with different rules.
Anton Mikhailov, also from R&D, talks about the dev kits coming soon with Project Morpheus.
With frame rate a priority, Sony sets the rules for developing apps for VR.
Sony's dev kit for the head mount.
More specs for Project Morpheus.
Finally, Sony says that Project Morpheus will be available when it can get the "highest frame rate we can get and the lowest latency we can get. Coming out as soon as possible, for as low as possible," and is compatible with the PS4 only.
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