'World of Warcraft' hits 6 million milestone

Blizzard also announces Spanish edition to hit Europe, where English, French and German versions are already available.

The number of "World of Warcraft" customers worldwide has hit 6 million, Blizzard Entertainment announced on Wednesday, and a version of the popular game will soon be out in Spanish.

The VU Games-owned developer's European branch announced that the company is prepping a Spanish edition of its massively multiplayer online role-playing game for release in Europe, where English, French and German versions of the game are already available.

"We look forward to offering Spanish-speaking players in Europe a version of 'World of Warcraft' tailored specifically for them," Blizzard president and co-founder Mike Morhaime said in a statement. "The enthusiasm for the game here has been overwhelming, and we're pleased that this new localized version will make 'World of Warcraft' accessible to an even wider audience."

As with the German and French editions of the game, Blizzard will handle the Spanish localization in-house. Once the Spanish version is released, players can expect Spanish-language offline and in-game support, a dedicated Spanish-language community team and an official Spanish-language site for the game. Blizzard made no mention of possible Latin American or North American releases for the Spanish edition of the game.

Blizzard also announced the 6-million-customer marker. The game officially launched in North America, Australia and New Zealand in November of 2004, and has since racked up milestone after milestone, with launches in Korea, Europe, China, Singapore, Taiwan, Hong Kong and Macau. Blizzard announced that it had reached the 5 million mark on Dec. 19 of last year.

Brandan Sinclair reported for GameSpot.

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