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Take-Two posts quarterly loss, issues warning

The video game publisher posts a wider quarterly loss and forecasts a sharp drop in sales revenue for the current quarter.

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Steven Musil is the night news editor at CNET News. He's been hooked on tech since learning BASIC in the late '70s. When not cleaning up after his daughter and son, Steven can be found pedaling around the San Francisco Bay Area. Before joining CNET in 2000, Steven spent 10 years at various Bay Area newspapers.
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Video game publisher Take-Two Interactive Software posted a wider quarterly loss on Wednesday and forecast a sharp drop in sales revenue for the current quarter.

For the quarter that ended October 31, the company best known for its Grand Theft Auto franchise reported a net loss of $15 million, or 20 cents a share, compared with a net loss of $7.1 million, or 10 cents a share, a year ago. Revenue increased 11 percent to $323.4 million on the sales strength of its Midnight Club: Los Angeles, NBA 2K9, and Grand Theft Auto IV titles.

The company predicted a fiscal first-quarter loss of 70 cents to 85 cents a share on revenue of $175 million to $225 million, falling short of Wall Street estimates of $310.75 million.

Executives blamed weak consumer spending amid a global economic downturn. Take-Two Chairman Strauss Zelnick said the company had "witnessed significant softness" in retail sales and noted the 2009 forecast factors in the recent bankruptcy of electronics retailer Circuit City.

Take-Two fended off a $2 billion hostile acquisition bid earlier this year by rival game publisher Electronic Arts.

Shares of Take-Two fell to $9.56 in after-hours trading.