Sony: PlayStation Move is for consoles, not PCs
Sony's Richard Marks, who was instrumental in the development of the PlayStation Move, says the motion-gaming peripheral is for consoles, not PCs.
Don't expect to see the PlayStation Move working with PC games.
Sony's Richard Marks, who was instrumental in the development of the PlayStation Move, spoke with Ars Technica in an interview published yesterday and told the publication that the company's motion-gaming peripheral is really only useful on the PlayStation 3.
"I think the Move is a good PlayStation 3 product," Marks told Ars Technica. "It makes sense for that console; it doesn't make sense as a product for PC. It's just not the right kind of form factor to sit in front of the PC with this sized device."
Sony's PlayStation Move, which, lets gamers play titles by moving a hand through the air while holding the PlayStation Move controller. To work, it requires the PlayStation Eye camera to be connected to the PlayStation 3.
But even with Marks' contention that the PlayStation Move "doesn't make sense" on PCs, there is speculation that Sony will bring the technology to computers anyway.
Earlier this month, afor the upcoming Game Developers Conference was released online and listed one of the presenters as John McCutchan, head of Sony's game systems team in developer support. The synopsis of his discussion included mention of a "new Move Server project that will make it possible for academics and hobbyists to develop software using the PlayStation Move controller on their own PCs."
Marks stopped short of confirming that Sony will launch the Move Server project but did say he believes "creative minds in the labs and the hobbyists" should have the opportunity to "play around" with the Move.
Microsoft CEO Steve Ballmer, by contrast, told the BBC last month that the Xbox 360 maker is planning to offer PC support for its own motion-gaming peripheral, the Kinect, at some point in the future.
"We'll support that in a formal way, in the right time," Ballmer said in his.