Serious games for serious people

Forrester researchers come up with a new phrase--"serious games"--to define games that can teach vital skills to corporate workers. Go figure.

In a paper titled "It's Time To Take Games Seriously," Forrester analysts TJ Keitt and Paul Jackson came up with a new phrase to describe video games:

"The phrase the industry should rally around is 'serious games' to bring together the numerous disciplines. However, Forrester recommends identifying individual games with the underlying goal of the game, for example, calling Volvo Car UK's game an immersive learning simulation. We don't see this being an issue in a few years, as the old guard in the workforce is replaced by younger colleagues. As this happens, doubts about calling a game a game will subside. Future business leaders are already thinking in terms of games as seen with IBM's BPM video game coming out of a competition between business students at Duke University and the University of North Carolina at Chapel Hill."

For the next-generation workforce, accustomed to virtual worlds and everything digital, it's not a stretch to imagine that work will be more game-like, with winners and losers at the core and multiple scenarios to follow and calculated risks. As long as the games lead to "serious" results, yielding increased productivity and employee and customer satisfaction, they will be embraced by management no matter what they are called.

Tags:
Gaming
About the author

Dan has more than 20 years of journalism experience. He has served as editor in chief of CBSNews.com, CNET News, ZDNet, PC Week, and MacWeek.

 

Join the discussion

Conversation powered by Livefyre

Show Comments Hide Comments
Latest Galleries from CNET
Uber's tumultuous ups and downs in 2014 (pictures)
The best and worst quotes of 2014 (pictures)
A roomy range from LG (pictures)
This plain GE range has all of the essentials (pictures)
Sony's 'Interview' heard 'round the world (pictures)
Google Lunar XPrize: Testing Astrobotic's rover on the rocks (pictures)