Nintendo Wii U

Despite some clever dual-screen gaming mechanics, the Wii U's lack of compelling exclusive software and an overall unpolished user experience make it tough to recommend.

The Nintendo Wii is undoubtedly a tough act to follow. Its unprecedented success was something no one could have predicted, so for its follow up Nintendo certainly had its hands full. The company chose to go in the direction of dual screen gaming in the home by introducing the Wii U console that uses a unique tablet-esque GamePad controller to interact with games.

However, the Wii U's initial reception is almost nothing like its predecessor's. The Wii U's initial launch software offering was lackluster and a series of major updates have dampened that vital first impression. Even more upsetting is the lack of Nintendo TVii at launch, the ambitious content delivery and search service that the company had promised would be ready day one.

Combine these missteps with the fact that most games for the Wii U are already available on established consoles -- with arguably better graphics to boot -- Nintendo has had a tough time convincing would-be customers to run out and purchase a console.

While most initial stock has been sold out, the honeymoon might soon be over for the Wii U unless Nintendo can deliver more compelling software, apps we can't live without, and a much better updating experience.

For more on this story, see our full review of the Wii U .

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About the author

Jeff is a host for CNET video and is regularly featured on CBS and CBSN. He founded the site's longest-running podcast, The 404, and also writes the site's tech comic, Low Latency. He is CNET's senior gaming editor and has an unhealthy obsession with ice hockey and pinball.

 

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