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Kojima explains why he's still making AAA games at new studio

Metal Gear creator discusses why he abandoned his indie idea.

GameSpot staff
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GameSpot staff
2 min read

Hideo Kojima has discussed the decision to continue making AAA games at his newly founded studio, instead of smaller, indie experiences. According to the Metal Gear creator, the decision was influenced by what fans expected of him.

Speaking at the Nordic Game event in Sweden, Kojima explained that he initially intended to make a smaller game, but decided not to after heeding the advice of some friends.

"While meeting friends and acquaintances around the world, they said everybody expects me to make a big title, so I changed direction. So, the first game coming from me will be big."

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He went on to say his current ambition is to "make a big title with a small team."

"Although I can't say when," he continued, "I will release it as soon as possible."

After leaving Konami, Kojima announced he was partnering with Sony to release his next game as a PlayStation 4 console exclusive. The game, which still has not been officially unveiled or detailed, will also be released on PC.

Kojima has discussed the project in vague terms, saying it may not seem all that remarkable when it is announced, but people will understand it better when they play it. It will also appeal to fans of AAA action games like Uncharted, in particular.

"It's an amazing game," he said. "While not to say that it's open-world, users who enjoy today's AAA games (The Division and Uncharted, etc.) will be able to easily enjoy it.

It has been suggested that Kojima's new game will be the first in a franchise that could have anime, manga and toy tie-ins.

On May 17, a full-body image of the character featured on the Kojima Productions logo was revealed.