Gaming gone postmodern: Roy Block
In Sebastian Schmieg's experimental Roy Block game, players control the environment, not the protagonist.
Have you ever played a game of Super Mario Bros. and wondered what it'd be like to be one of the bricks?
Sebastian Schmieg's Roy Block project may hold the answer to that question. Schmieg, a student at Merz Akademie in Stuttgart, Germany, created Roy Block as an interface experiment.
There are no traditional game controllers. Instead, players use two small wooden blocks, which are pressed against the screen. Rather than controlling the protagonist in the game, the player controls the environment by moving the blocks.
Confused? Just watch the YouTube video below.