Electronic Arts thinks the current gaming business is a quagmire of inefficiency. The solution, according to EA's head of international publishing? An open gaming platform.
...[I]ncompatible consoles made life harder for developers and consumers.
"We want an open, standard platform which is much easier than having five which are not compatible....We're platform agnostic and we definitely don't want to have one platform which is a walled garden."
Funny how different industries are increasingly coming up with the same answer to the inefficiencies that proprietary competition creates: openness. Open source. Open standards. Open competition.