DeviceAnywhere now supports iPhone 3G

Developers can now build applications directly on Apple's New iPhone 3G from the convenience of their desktops

DeviceAnywhere allows for complete control of mobile devices without having one. DeviceAnywhere

DeviceAnywhere, a global provider of end-to-end solutions for the mobile development, announced Tuesday its support for the iPhone 3G. This doesn't mean much for the average consumer, but this is good news for developers.

DeviceAnywhere is a service that lets developers access about 1,500 different mobile devices located throughout the world in real time. They can interact with the devices to ensure all development, porting, testing, and monitoring needs are met.

The service offers complete control over the devices as if they were in your hand. This is a solution that lets developers create software with different or multiple devices without having to purchase the phones or cellular service.

The addition of iPhone 3G support makes DeviceAnywhere the only solution, for now, that offers developers a simple, direct connection to both the original iPhone and the iPhone 3G.

DeviceAnywhere's support of the iPhone includes the latest features available on the device, including downloading applications through the App Store and testing how fast Web sites load on the 3G network.

If you are a developer and want to try out the service, DeviceAnywhere offers a three-hour trial. After that, it costs from $13 to $16 per hour depending on the package you choose. You can also buy the device package that cost $100 per month per type of device. Existing subscribers can access the iPhone 3G through their standard DeviceAnywhere subscriptions. Additional DeviceAnywhere features--such as monitoring and test automation--are also available on the iPhone 3G.

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